It’s remarkably freeing to be able to come up with on the fly ideas and give them a try, and rarely were there moments where our creativity was hampered by a forced scenario. There were many more examples of us being able to wangle the physics system into a solution that was probably not the intended one, but – much like Tears of the Kingdom – Trine 5 is content to put us in a situation and let us get out of it however we see fit. After a few minutes trying to figure out what I was meant to do, I just used Amadeus’ box and plank fused together, raised them into place on the upper ledge and just forwent the actual puzzle in favour of Zoya simply grappling on to that instead and pulling herself up. One example had us pulling a lever down to slide a grapple point into place, but this was also tucked away and was tricky to reach. Some of the areas had me stumped for way longer than any prior game has done, and thanks to the tools at hand, we can solve them in almost anyway we see fit. Our heroes Pontius, Zoya, and Amadeus return with not only an upgraded move set, but a shiny new lookįrozenbyte have expanded not only the puzzle layouts, but the challenge too, both in the main path and the many hidden side areas that are a joy to find and solve. Be it wrapping Zoya’s rope around two objects to force them together, or carefully placing Amadeus’ platforms to hold our weight for just long enough to hop up onto a ledge, or even Pontius’ shield bash sending objects smashing through enemies and walls alike, there feels much greater freedom and inventiveness to the physics solutions here. Things have come a long way since Half-Life 2‘s weighted see-saw, and while there are a fair few examples of this in Trine 5, the expanded nature of the puzzles has us using the physics in much more creative ways. Trine 5: A Clockwork Conspiracy firmly belongs in that last category, bringing the series trademark physic’s based platforming and puzzling to new levels of brilliance and challenge.įor those unfamiliar with the Trine series, it is a 2.5D platforming series with heavy use of physics to aid in both light combat and puzzle solving. 2023 has been a damn good year for videogames – there’s been awesome remakes, brand new IP’s, and excellent new entries in long running series.
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